package net.minecraft.src;

import net.minecraft.src.EntityLiving;

public abstract class ModelBase {

   public float onGround;
   public boolean isRiding = false;


   public ModelBase() {
      super();
   }

   public void render(float var1, float var2, float var3, float var4, float var5, float var6) {}

   public void setRotationAngles(float var1, float var2, float var3, float var4, float var5, float var6) {}

   public void setLivingAnimations(EntityLiving var1, float var2, float var3, float var4) {}
}
